Monthly Archives: June 2012

The Mindkill: Making the Music for Receiver

Recently I had the opportunity to work with Wolfire again, this time for the 7dfps challenge to create a full first person shooter game in a week: Receiver. Working on the music for the game allowed me to try some … Continue reading

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Receiver – Music from the Game

Last week I participated in the #7dfps with my friends at Wolfire, and we put together a pretty cool little game for just a week of work. I’ve made the soundtrack available on BandCamp again (which I think is a … Continue reading

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